Originally Posted by
Korvyr
Would it be possible to have an area around an individual then, perhaps, that is much larger than the formation areas that counts against the "lone wolf" clause and sticks around a bit after death?
Say you have a group of 5 charging, 4 die from shots, the last dies to being stabbed, but he's good because he's still within the wide area blocking the lone-wolf punishment thanks to his nearby fallen friends.
This would wreck the rambos who choose to run far away on their own, near no one, and perish near no bodies who recently-ish fell.