As it stands now and not surprisingly, WoR primarily revolves around NA and EU players and Companies in their time zones. When it goes live, the companies will have their servers and events geared to their prime time.
As a Southern Hemispherean (is there such a term ?
), I am not sure we will ever have the numbers, Company structures, servers or strong enough WoR “culture” to facilitate the organised gameplay that happens in peak Northern Hemisphere time.
My idea to address this for off peakers is simple and would be community-driven with minimal CG support required.
Form two optional (no one has to join) generic ahistorical organisations called the
Union Reserve and the
Confederate Reserve for off-peak players. And a dedicated Southern Hemisphere server to host them. Anyone at all can join either Reserve - how they structure internally thereafter would be up to them. I repeat, it would be purely optional; no one would have to join.
Players would be coordinated through their Reserve Discords - affectively off-peak community hubs. This way we can build up a steady base of players and have coordinated structured fun and play the game as it is meant to be played.
It’s the bit of infrastructure needed to encourage and facilitate quality teamplay.
Of course they could still join regular Companies if they want to and play in Northern Hemisphere times, and likewise any of our American and European friends could join the Reserves if they wanted to play “after hours”.
It helps the game because without structured gameplay WoR might lose a lot of off-peak players and become a niche game in a limited timezone.
With a bit of support from CG something like this could make WoR a 24/7 game.