Hi all!
I'm trying to write the rules for a timed shooting competition, and I don't have access to my computer with WoR on it. I hope the community can help me with some information, and developer weigh-in would be awesome, too. I'm looking for exact answers, so estimates like "about 20 seconds" won't be helpful.
From start to finish, how long does it take to play the reloading animation for muzzleloaders when standing? When crouching?
Do the different muzzleloaders have different animations with different run times? Do the different formation states affect reloading times?
With a loaded rifle in shoulder arms, how many seconds does it take until it can fire (the gun goes off even if it's not fully settled)? How long does it take from order arms and at the ready?
How long does it take to settle your rifle in each formation state when you are standing or kneeling, and how long does it take with a bayonet?
Is there sight misalignment when standing stationary and aiming? When kneeling? With a bayonet?
What is the distance from each set of targets to the railing directly in front of them at the shooting range for the Union? For the Confederates?
What are the dimensions of the targets?
Could you rank the rifles from most to least bullet drop, assuming they are fired at a perfectly horizontal position?
How many inches does your character travel at the quick time over one pace (two steps)? Traveling on a level surface in a straight line, how far does your avatar walk in 60 seconds?
Thank you in advance for everyone's help!
Best,
Dman979