There’s a bit about this at Steam but the devs don’t read it as often as here (sorry, my gut feel ).
If flags are down and you’re spawning at Main after dying or joining the game late (not initial spawn), there’s no definitive way of locating your unit or knowing it’s status.
This is a problem in PUBLIC games and leads to:
“Where is my Company?”
“Are we all alive or dead?”
“Officer is out of VOIP range, where is everyone?”
“Should I run back to where we were? But what if they’ve all gone somewhere else?”
“I’m a flag bearer and my unit needs me. Is that formation marker I see for my Company or the other Company?” (Even worse when no Formation marker showing. Where do I go?)
For a game that pretty-much whacks you ever the head (rightly) about the importance of staying with your unit and in formation, this seems incongruous.
It’s a design gap that needs fixing.
We need a COMPANY marker to show on T for our current unit location along with some sort of status indicator. It’s not enough to show Officer or Flagbearers because they might be dead and half a minute away from spawning, leaving you with no idea where to go.