Originally Posted by
Rbater
In my experience, I'm usually on when event times have either been over or haven't started (going off the basis of the 1st Texas events being at 8pm est).
I also see and hear your other points, but I feel like a better solution would to have positions like COs, NCOs, and Flag Bearers have passwords to lock them instead of the servers themselves. There should also be the ability to permanently ban players from the server (I believe there already is?) if they are that bad.
Again, I completely understand this. Maybe there should be a system like the Battlefield server rentals where you could kick/ban people from the player menu, and that would apply for admins being able to do so for both sides from any team. It would maybe notify the admins of say 2 or 3 TKs? That way it wouldn't take up so much time for the server admin, and allow them to play the game.
I'm also against turning this into a pub vs regiment player thing, but I just want to offer solutions that are outside of the arguments of passworded server vs not being the end-all-be-all.