Results 1 to 6 of 6

Thread: The hootin' and hollerin'

  1. #1

    The hootin' and hollerin'

    It's cool and all but it definitely tends to happen in some odd and inopportune times.

    A few days ago on Burnside Bridge the Confederates were defending at the bridge and the Union had broken through with a flag into the rear and began reforming there without us knowing. Cue their battlecry and our whole team turns around like "Oh... they must be behind us." In other cases a team will reach that threshold to cheer when their situation locally on the battlefield is anything but worth cheering for.

    Since the officer has got that funny new menu how about give the officers discretion in their menu over when to cue friendlies in their local proximity to holler after reaching each threshold?



    Also... one more thing I noticed. In the circumstances in which I'm alone and it triggers each time I say "Huzzah" is a different voice. gaga.gif
    Suggestion: Formations, Suppression, Spawning, Leadership https://www.youtube.com/watch?v=cZqPsbvyD8s


    Old Pennsylvania Discord: https://discord.gg/MjxfZ5n

  2. #2

    CSA Captain


    Join Date
    Nov 2013
    Location
    Detroit
    Posts
    487
    It's a cool mechanic, but it has to be looked at and tweaked. Too often there's situations in the corn on Miller's or that one map on South Mountain where you're trying to advance quietly, and then suddenly the whole team is yelping.
    Texan's always move'em.

  3. #3

    USA General of the Army

    Oleander's Avatar
    Join Date
    Jan 2016
    Posts
    572
    It shouldn't be something heard over the battlefield. If there was a way to make it where only the team that was affected could hear it, that would be ideal. Maybe take the yells and bind them to a key for charging or something like that.

  4. #4

    CSA Captain

    Soulfly's Avatar
    Join Date
    Mar 2013
    Location
    Germany
    Posts
    806
    Quote Originally Posted by Oleander View Post
    Maybe take the yells and bind them to a key for charging or something like that.
    Yes, yes please! loved in BG2, will love it here...though it will cause trouble on other sides

  5. #5
    T. Shaw's Avatar
    Join Date
    Jun 2019
    Location
    United States
    Posts
    1
    ^^
    That sounds like the best option.

  6. #6
    Mark L. E. E. Smith's Avatar
    Join Date
    Jul 2017
    Location
    Manchester
    Posts
    25
    It's nice to hear the enemy one in a distance, but sounds forced for friendlies (presumably due to them being much closer). Hearing it only from a certain distance and gathering (only groups of say 20 plus enemies in formation) might feel less invasive.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •