Originally Posted by
O'Rourke
As Karlsen noted, we've had this discussion many times before.
I still think increasing the player cap per server is the best way to resolve this issue and to perpetuate the game's longevity. A 200 to 300 slot server would allow for the entire WoR community (including public players) to join together on a single server every weekend. It would revitalize the community. The core leadership of units would naturally gravitate towards the existing regiments and pubbers could tag along to fill out the ranks. The regiments would benefit by recruiting the public players who followed orders and showed the most potential.
Revamping the net code and raising the player cap would help the game survive far more than artillery or cavalry.