Page 1 of 2 12 LastLast
Results 1 to 10 of 17

Thread: Independent Volunteer Rifles - (EU/NA)

  1. #1
    GeorgiaHound4's Avatar
    Join Date
    Dec 2018
    Location
    Buffalo, New York
    Posts
    33

    Lightbulb Independent Volunteer Rifles - (EU/NA)





    Welcome to the official forum thread of the “Independent Volunteer Rifles”

    This is an organization between both federal and confederate units in order to plan historically accurate drills and battles along with bringing together people of both sides to help with whatever is needed. There is no head of the unit but instead everyone comes together for different topics around the IVR. Here are some of the goals we have.....


    - Learn the authentic way the American Civil War was fought and drilled
    - Bring units from both sides together for organized play
    - Promote healthy communication for everyone participating in the org.
    - Help each other out with whatever is needed
    - Having fun!

    Benefits of joining the IVR include.....

    - Groups that join the IVR remain independent
    - Gaining Access to the IVR Server for drill and event use
    - Admin Rights on the main IVR Server
    - Recruitment Rights on the IVR Server During Public Play
    - Recruitment Drives for IVR Member
    - Groups Access to exclusive IVR Events
    - Early access to the weekly event maps
    - Being part of a community that is based on portraying Civil War combat accurately
    - Weekly Battalion level drills with other IVR members
    - Reserved server slots for your group during events




    Last edited by GeorgiaHound4; 10-03-2019 at 06:14 AM.

  2. #2
    Open Drill Event on Tuesday August 20th at 4pm EST on the [IVR] Independent Volunteer Rifles-Recruiting! server.

    New and old players are welcome to attend!

    Join our Discord to learn more: https://discord.gg/s8nZQ8h

    Thank you!
    Last edited by TRaider; 08-16-2019 at 04:47 PM.



  3. #3
    GeorgiaHound4's Avatar
    Join Date
    Dec 2018
    Location
    Buffalo, New York
    Posts
    33
    Welcome the 7th West Virginia to the IVR!

  4. #4
    GeorgiaHound4's Avatar
    Join Date
    Dec 2018
    Location
    Buffalo, New York
    Posts
    33
    Welcome the 4th Pennsylvania to the IVR!

  5. #5

    CSA Brigadier General

    rbsmith7's Avatar
    Join Date
    Jan 2018
    Location
    Alabama
    Posts
    577
    A couple of us randoms are planning on skirmishing with y'all during the IVR event in the next weekend or two.

    Best,
    An unprofitable servant of Christ Jesus,

    'Fighting' Chaplain Bradley
    Company Tool & Steam Profile

  6. #6
    GeorgiaHound4's Avatar
    Join Date
    Dec 2018
    Location
    Buffalo, New York
    Posts
    33
    Quote Originally Posted by rbsmith7 View Post
    A couple of us randoms are planning on skirmishing with y'all during the IVR event in the next weekend or two.

    Best,
    Awesome! Excited to have ya!

  7. #7
    Hello ! I like notion of historically accurate. I wondered what are your thoughts about out-game chat system like discord or teamspeak during battles... I fully understand the usefullness of such a system to remain organized during events, but I find it immersion-breaking. There was no radio communications during ACW... I find using it at the company level to give orders particularly sad, for it completely remove the main purpose of the NCOs which is to relay the orders. Also it allow two separate units to coordinate on the battlefield (for example to lead simultaneous attacks from different directions) and I know this give more fluidity, but this wasn't how things were organized at the time, simultaneous coordination were difficult if not planned before, and the communications weren't as fast as they have to use couriers... I know the game developers planned to have larger battles with one central commander, able to send orders to units commanders, with a delay managed by the game to represent the distance a messenger would have to travel, but out-game chat system completely ruin this notion. I think a courier position played by a player would be more funny than that radio system. But I digress I just wondered how you manage or plan to manage out-game chat systems during your events ; is there a particular emphasized role for the in-game chat system (which I find fantastic) and counsels to avoid out-game chat or something ?

  8. #8
    Hello great question and subject. We absolutely don't use any out of game communications such as Discord or Teamspeak. For company level communications we use the in game proximity voice chat and we do rely on our NCOs to relay the orders. For communication between groups a dedicated courier is used to run messages between units. Hope that answers your question and if you're interested in the group or attending our events you're welcome to join our discord https://discord.gg/pkJfenR



  9. #9
    SUWAROW's Avatar
    Join Date
    Dec 2018
    Location
    Russia, Moscow
    Posts
    154
    Quote Originally Posted by Paul T. Guillory View Post
    Hello ! I like notion of historically accurate. I wondered what are your thoughts about out-game chat system like discord or teamspeak during battles... I fully understand the usefullness of such a system to remain organized during events, but I find it immersion-breaking. There was no radio communications during ACW... I find using it at the company level to give orders particularly sad, for it completely remove the main purpose of the NCOs which is to relay the orders. Also it allow two separate units to coordinate on the battlefield (for example to lead simultaneous attacks from different directions) and I know this give more fluidity, but this wasn't how things were organized at the time, simultaneous coordination were difficult if not planned before, and the communications weren't as fast as they have to use couriers... I know the game developers planned to have larger battles with one central commander, able to send orders to units commanders, with a delay managed by the game to represent the distance a messenger would have to travel, but out-game chat system completely ruin this notion. I think a courier position played by a player would be more funny than that radio system. But I digress I just wondered how you manage or plan to manage out-game chat systems during your events ; is there a particular emphasized role for the in-game chat system (which I find fantastic) and counsels to avoid out-game chat or something ?
    Many officer like me use Discord and TeamSpeak for rally up all players on one server for take need regiment. And use for choose spawn point. In game we use game voice-chat. We scary our enemies! URA.

  10. #10
    GeorgiaHound4's Avatar
    Join Date
    Dec 2018
    Location
    Buffalo, New York
    Posts
    33
    Welcome the 1st North Carolina Cavalry to the IVR!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •