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Thread: Timer Issue with Last Stand and Final Push

  1. #1

    Timer Issue with Last Stand and Final Push

    With the new changes in the reduction of final push timer the timer for desertion of last stand needs to be modified.

    With the current set up if both events trigger around the same time, the side in last stand can sit inaccessible in their spawn due to their timer being longer than the final push timer. This leads to metagaming the timer and the inability of attacking team to eliminate all enemies in last stand. Please address. Thanks.

  2. #2
    It's also fun when you spawn in on the main, and you only get like 15 seconds to get to the point.

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