Page 5 of 5 FirstFirst ... 345
Results 41 to 45 of 45

Thread: Ammunition Resupply

  1. #41

    USA Major

    O'Rourke's Avatar
    Join Date
    Oct 2018
    Location
    Fort Apache
    Posts
    230
    Quote Originally Posted by rbsmith7 View Post
    Wouldn't most of the dropped ammunition be reliably found where the lines are, and not scattered wherever?
    Very true. The guy who died just standing next to you would be the first corpse you would search for ammo and not some other corpse way distant from your current line.

  2. #42
    ATOMBaneblade's Avatar
    Join Date
    Dec 2015
    Location
    Glenmoore PA
    Posts
    4
    Quote Originally Posted by O'Rourke View Post
    One possible solution:

    Place ammo boxes near spawn points on maps. (It would be the same "ammo box" object model that is already used in the Drill Camps).

    Players who die can respawn, detour to the ammo box, grab extra ammo from the box by pressing "E," and then bring the extra ammo to their comrades at the front line. They can share the ammo by press "E" on a player. No need for any new animations, models, or sounds.

    This should address the concerns about players breaking formations at the front line. Instead, they just wait for reinforcements to bring ammo.
    Absolutely! I agree 100% that this would be a decent way of solving this issue. The "German Volunteers" suggested something along this line way back in a community post. I hope that something along this line is implemented soon as it would give some much-needed flexibility into lengthy long-range engagements which were quite frequent during the US Civil War.

  3. #43

    CSA Lieutenant General

    Johnny Walker's Avatar
    Join Date
    Mar 2016
    Location
    Germany/NRW
    Posts
    26
    Quote Originally Posted by The German Volunteers View Post


    5) Resupply/Resource system: Implement a resource system other than the ticket system currently in place to enhance gameplay experience and make matches into more than just a simple shootout. For example, add a munitions system which would allow soldiers to collect ammunition from a Munitions Wagon in the rear and carry it to the frontline (e.g. resupply`s in games like Post Scriptum and Squad). This would aid especially the soldier equipped with Springfield 1842 Buck and Ball muskets to have a steady supply of ammunition as in a heated firefight one tends to burn through this ammunition rather quickly. If somehow feasible maybe implement a kind of stretcher bearer system which would allow stretcher bearers to carry wounded soldiers to a rearward drop off zone. A wounded soldier will still respawn, but the ticket loss will be reduced (if wounded in Formation the ticket is not lost, if wounded while skirmishing or out of line the ticket loss should be reduced after a successful recovery by the stretcher bearer). For clarity, we are NOT suggesting a medic class (as seen in the Battlefield Series) which would be running around magically reviving injured and maimed soldiers at will. This would be grossly against the realistic spirit of the game. What we are suggesting is a purely supportive role which would make the Moral/Ticket mechanic more interactive to an extent. By allowing wounded players to be “rescued” by a stretcher bearer we enable units to have a little bit more control over the moral loss of their faction, making the gameplay experience more interesting. A wounded soldier will still have to respawn (at either faction spawn or flag spawn) but the ticket loss will be reduced.

    6) Ammunition: Enable the common Private/Rifleman to estimate how many cartridges he has left (e.g. by experience of weight maybe (e.g. “this feels like half a cartridge box”). This would interact nicely with the previously suggested ammunition resupply mechanic (which again, we are not suggesting a Battlefield style mechanic, but a soldier being tasked with returning to the rear to bring along extra ammunition in an Arsenal crate as per historical sources. Maybe allow looting corpses of fellow soldiers for some extra ammunition.

    We have already expressed this idea on 08-29-2019
    and on top of that I would appreciate it if you could check the ammunition in the bag you carry for the remaining amount.

    But I think it's great that this idea has been accepted.
    the looting of corpses I can understand why you don't want that.

    But the most important thing is the function of the mechanics, so going to the box and getting ammunition.

    With kind regards

    H. Richter

  4. #44

    CSA Brigadier General

    rbsmith7's Avatar
    Join Date
    Jan 2018
    Location
    Alabama
    Posts
    643
    I don't believe one method of resupply is more historically correct than another. General Sturgis retired from Burnside's Bridge because his boys were tired and low on cartridges. General Greene ordered bayonets fixed in front of Dunker Church and waited for resupply. At Sunken Road, officers, including the Chaplain, of the Irish Brigade apparently scrounged ammunition from the dead and brought cartridges to the men in their hats.

    Things began to look rather squally, and although our Brigade was nearly out of ammunition we were ordered to the front again...Our Regt fired every round of ammunition we had, and took from all the dead and wounded on the field and then we lay down as we would not leave the field until we were ordered.

    - Lt. Whitman, 51st New York @ Antietam
    Last edited by rbsmith7; 03-27-2020 at 09:19 AM.
    An unprofitable servant of Christ Jesus,

    Chaplain Bradley
    [ Steam & Company Tool ]


  5. #45

    CSA Lieutenant General

    Johnny Walker's Avatar
    Join Date
    Mar 2016
    Location
    Germany/NRW
    Posts
    26
    Quote Originally Posted by rbsmith7 View Post
    I don't believe one method of resupply is more historically correct than another. General Sturgis retired from Burnside's Bridge because his boys were tired and low on cartridges. General Greene ordered bayonets fixed in front of Dunker Church and waited for resupply. At Sunken Road, officers, including the Chaplain, of the Irish Brigade apparently scrounged ammunition from the dead and brought cartridges to the men in their hats.
    I think I'm much more interested in the fact that at the end we have a game where people come to play in big Historical fights together in companies / communities to gamble .

    What you could add is that you can lie down and that you can crouch down and crawl slowly into cover for example.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •