Exactly.
WoR needs lots of prompts like this to help tighten up gameplay for a more consistent experience - especially with new public players who feel overwhelmed about all the rules re formational fighting.
The ‘Out of Line’ prompt shouldn’t be hard-to-see text in the corner. Ideally it should be an AI verbal prompt informing the soldier they’re now OOL “Hey soldier, back in line”.
Or at least if it is text it should be in-your-face.
It can happen to experienced players too when their comrades in line are shot and they find themselves in Skirmish mode without realizing it.
Overall, the game has come leaps and bounds with direction and commands, but we still need more. Pressing T all the time kills the immersion and the gameplay feels information-sparse. Sometimes too much realism does more harm than good.
Last edited by Quaker; 07-30-2020 at 11:59 AM.
When will the TK system be implemented with artillery?
The numbers of trolls makes the public play unbearable at times.
Just a little suggestion please; a player should be able to place a round back in to the caisson if it is surplus to requirement, too many times have I been caught out holding a shell when someone else has taken one.
Yes - this has been on our public priority list since the release of the initial implementation of artillery. The overhaul of the transport system in order to make the backend of arty much cleaner as well as making it ready for horses has taken longer than expected (no surprise there, it's programming after all) and so we probably would have pushed for the addition of this feature before starting the overhaul/update had we known how much time it would have required.
In any case, be sure that this is indeed still a priority feature of ours which will make its way into the game whenever practicable.
- Trusty
Great, thanks for the response Trusty.