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Thread: Trolls have taken over the public servers

  1. #71
    The fact that people are ticked off and motivated enough to record and expose trolls is awesome but indicative of problems. If only these could have been predicted.


    How to combat trolls:

    -Anonymous or undercover admins.
    -Permanent bans for serious offenses, the first offense.
    -Fully functioning and transparent (for the admin/owner) ban system.

    The 'official' servers should either be gotten rid of or have admins.

    Serious offenses are things that are not detected within the 'anti-troll' game mechanisms. Anti-social personality disorder behavior. Existing to damage other players experiences or to goat other players into getting banned. Not necessarily just being an idiot.

    It blew my mind when private servers were created without admin tools initially. I'm glad to see things are making progress. Still no real announcement mechanisms. Those are kind of essential for a game that 90% of players only want to enjoy inside events.
    Last edited by Poorlaggedman; 02-08-2021 at 10:46 PM.
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  2. #72
    Quote Originally Posted by Poorlaggedman View Post
    The fact that people are ticked off and motivated enough to record and expose trolls is awesome but indicative of problems. If only these could have been predicted.


    How to combat trolls:

    -Anonymous or undercover admins.

    >We have these

    -Permanent bans for serious offenses, the first offense.

    >This is a server to server, admin to admin issue

    -Fully functioning and transparent (for the admin/owner) ban system.

    >We have these

    The 'official' servers should either be gotten rid of or have admins.

    >First option isn't reasonable, second option is incredibly prone to corruption except for the devteam themselves

    Serious offenses are things that are not detected within the 'anti-troll' game mechanisms. Anti-social personality disorder behavior. Existing to damage other players experiences or to goat other players into getting banned. Not necessarily just being an idiot.

    >This is true

    It blew my mind when private servers were created without admin tools initially. I'm glad to see things are making progress. Still no real announcement mechanisms. >This is flat out wrong Those are kind of essential for a game that 90% of players only want to enjoy inside events.
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  3. #73
    You may not have been a thing when private servers were first released in Dec 2018 with no admin tools or controls of any kind except to name the server and pick Antietam or Harper’s Ferry. But they were. /\

    Last time I checked, colored chat relegated to the chat area doesn’t get noticed well enough to hold players accountable for ignoring it. This doesn’t matter so much if the entire server is groups of friends in their own voice channels
    Gameplay Suggestions: https://www.youtube.com/watch?v=JjUuaVXTJsY


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  4. #74
    Quote Originally Posted by Poorlaggedman View Post
    You may not have been a thing when private servers were first released in Dec 2018 with no admin tools or controls of any kind except to name the server and pick Antietam or Harper’s Ferry. But they were. /\

    Last time I checked, colored chat relegated to the chat area doesn’t get noticed well enough to hold players accountable for ignoring it. This doesn’t matter so much if the entire server is groups of friends in their own voice channels
    I was in 1st Texas E Company at the time and had to admin a server with the old admin tools just like you. It wasn't ideal but there's no point in bringing up the past given the current state of the game. I get immediate feedback when I post admin messages, from pubs on the side I'm playing and sometimes even DMs from random players on the other team that I have added.

  5. #75
    Its been much better lately.

  6. #76
    Quote Originally Posted by Vankovski View Post
    I was in 1st Texas E Company at the time and had to admin a server with the old admin tools just like you. It wasn't ideal but there's no point in bringing up the past given the current state of the game. I get immediate feedback when I post admin messages, from pubs on the side I'm playing and sometimes even DMs from random players on the other team that I have added.
    There were no admin tools when the servers were first released....


    Literally the only control a server owner had was to name the server and select whether it was Antietam or Harper's Ferry and start or stop the server. Why don't you ask LaBelle about it. It was pretty wild.

    https://www.warofrightsforum.com/sho...erious-Concern
    Last edited by Poorlaggedman; 02-17-2021 at 09:23 PM.
    Gameplay Suggestions: https://www.youtube.com/watch?v=JjUuaVXTJsY


    Old Pennsylvania Discord: https://discord.gg/MjxfZ5n

  7. #77
    Quote Originally Posted by Poorlaggedman View Post
    There were no admin tools when the servers were first released....


    Literally the only control a server owner had was to name the server and select whether it was Antietam or Harper's Ferry and start or stop the server. Why don't you ask LaBelle about it. It was pretty wild.

    https://www.warofrightsforum.com/sho...erious-Concern

    Who cares

  8. #78

  9. #79

    CSA Captain

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    Everyone who played this game pre open alpha could see how wide open it would be for griefers and trolls. Some of us warned the Devs, and not only did they not heed those warnings, they as much as said that they didn't care. The only solution is to stop playing on public servers and get your money's worth on regimental servers that have Admins before this game drops off the face of the earth. Friendly fire was a disaster just waiting to happen....and it did.
    Last edited by Sox; 02-25-2021 at 12:33 PM.
    ''I'm here to play an American Civil War era combat game, not Call of Duty with muskets.''.

  10. #80
    This Bromhead aka Penny Fleck guy is the biggest troll as of late, he had a buddy trolling with him who took my name:


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