View Poll Results: Game or Simulation?

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  • Its only a game!

    17 42.50%
  • No it is as the developers said, it's a re-creation Simulator

    23 57.50%
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Thread: "Game" or "Simulation"?

  1. #1

    USA General of the Army

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    "Game" or "Simulation"?

    Let's decide to define this.

    Okay, I for one have to step forward and say something. There is something about this endeavor that has been eating at me. And it needs said. While I can understand why, I get fairly upset and galled each time I see this effort called "a game."

    From what I have heard, and read, from the developers, while true it looks "gameish", the mechanics behind it, I think, are not. Thus because of the "gameish" appearance, we are having the discussions of leveling, kill points, etc., things all associated with true games. It saddens me to see these "discussions".

    I keep focusing on the words said by the developers, they want to "re-create", "realism" "re-live history". Those things can not be done in a "true game environment", because certian realism, will be lost should this evolve to a direction the developers have stated they would like to go. As we have seen from various threads on these forums, there are numerous discussions on "gameability", and I feel it is just wrong. People stating things like if this does not reward the player in some fashion that the support will fall off, the interest will be lost. These comments come from "gamers only mentality". They fail to see the true historical re-created historical, dare I say possibly, educational value of this re-created simulation. True Historians and people with a true interest in the American Civil War will continue to breathe life into this simulation.

    Its with this in mind that I would rather refer to this task as a SIMULATION. The developers are attempting (and doing quite well at it,) of RE-CREATING an actual HISTORICAL SIMULATION of a real life event. "Games" do not generally do that. SIMULATORS on the other hand do.

    So from this post forward I would like to see more and more people, maybe including the developers, to turn away from the term "Game" and start referring to this unique product as a SIMULATION.

    Like a flight sim can simulate flight, so this project simulates actual history in the same way.

  2. #2
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    Why not both ?
    http://i.imgur.com/WTPcvcZ.png

  3. #3
    WoR-Dev TrustyJam's Avatar
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    I think we're somewhere in between. We do make use of what could be considered gamey mechanics such as a heads up display showcasing orders, capture areas, etc. as well as a two-way spawn system allowing regiments to be able to stay together throughout an entire match - more about that system in a future Kickstarter update. I think it's important to acknowledge these systems and therefore, I'd go with a historically authentic hardcore game instead of a straight up simulator. Simulators such as garbarage truck simulator or bus driver simulator etc. flooding the market have soured the general publics veiw of what exactly a simulator means.

    - Trusty

  4. #4

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    Quote Originally Posted by TrustyJam View Post
    I think we're somewhere in between. We do make use of what could be considered gamey mechanics such as a heads up display showcasing orders, capture areas, etc. as well as a two-way spawn system allowing regiments to be able to stay together throughout an entire match - more about that system in a future Kickstarter update. I think it's important to acknowledge these systems and therefore, I'd go with a historically authentic hardcore game instead of a straight up simulator. Simulators such as garbarage truck simulator or bus driver simulator etc. flooding the market have soured the general publics veiw of what exactly a simulator means.

    - Trusty
    I must say that this response makes me very, very happy.

    Personally, when talking about it, the difference between "game" and "simulation" is purely semantics.
    Sherman is not amused

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    "A blind dick in space, just thrusting in infinite directions, hoping to find pay-dirt someplace."
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  5. #5

    USA General of the Army

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    Quote Originally Posted by TrustyJam View Post
    ... Simulators such as garbarage truck simulator or bus driver simulator etc. flooding the market have soured the general publics veiw of what exactly a simulator means.

    - Trusty
    Really? Those things actually exist?

    Dear Gawd what has the world come to?

    But thanks for the comment Trusty! I am hoping more developers would show up and comment. As Cyber said, you're comments are very very welcome and appreciated. And, yes, I can understand that there are certain things that are 'gameish' that need to be used, but the ultimate goal is not to create a game in the true fashion of a game. You folks are breaking the mold in doing this. Thank you.

    And c'mon Cyber, lets do away with the nonchalance ... semantics? LOL. Grow a pair brother. Call it what it is. It's a historic battle simulation.

  6. #6

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    Simulators such as garbarage truck simulator or bus driver simulator etc. flooding the market have soured the general publics veiw of what exactly a simulator means.
    I know right. It seems that the only real simulators are DCS, IL2 Sturmovik, and ARMA

  7. #7

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    A simulator is a game! Case closed.

    If you work with photography, video, vectors, animation, etc... you will one thing in common to all, the software. Doesn't matter the area, you use a software dedicated to the specific area.

    A simulator is a game. Doesn't matter if you need 500 shots to taken down an enemy or only 2 shots, both are games.

    A true simulation would be you getting on the field with laser rifles to tag opponents or something like that would be a simulation, or going inside a airplane cockpit and have a virtual screen that will be simulation.

    Simulator is different from Simulation
    Last edited by VictorFernandes; 10-24-2015 at 10:05 PM.

  8. #8
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    Quote Originally Posted by VictorFernandes View Post
    A simulator is a game! Case closed.
    A true simulation would be you getting on the field with laser rifles to tag opponents or something like that would be a simulation, or going inside a airplane cockpit and have a virtual screen that will be simulation.
    Hate to break it to you pal but the screens used in aircraft simulators are identical to the screens sat on our desktops, albeit larger or projected.


  9. #9

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    I knew someone would noticed that... however you don't have a cockpit at your desk, maybe a joystick but not those massive things

    inside-the-dfs-dynamic-flight-simulator-large.jpg

    But I'll give you that...you won this battle...

  10. #10

    CSA Lieutenant Colonel

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    I second Trusty's reply. There are dozens of "simulators" out there that are basically jokes.

    I will list a few off for you:

    Construction Simulator 2015
    Ski Region Simulator 2012
    Ship Simulator 2006
    Grass Simulator
    ect.

    More serious simulator games include the Train Simulator series, Euro/American Truck Simulator, and Farming Simulator 2013/2015.

    While War of Rights definitely is a hardcore game that attempts to be as realistic as possible, it doesn't really line up with the "simulators" above. It is a game. Calling it a simulator would be like calling Red Orchestra 2 a simulator or Verdun a simulator.

    In my opinion, to call it a simulator, it would need to line up all aspects of military life with how it was in 1862. Really, it doesn't do that. It gives us the combat, and that's about it. Any more, and it would be more like a roleplaying game rather than a simulator.
    "The patriot volunteer, fighting for country and his rights, makes the most reliable soldier on Earth." - Lieutenant General Thomas "Stonewall" Jackson

    "It is well that war is so terrible. Otherwise we should grow too fond of it." - General Robert E. Lee

    "I would rather die a thousand deaths than betray a friend." - Confederate Scout, Sam Davis

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