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Thread: Suggestions for Artillery.

  1. #31
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    dm approval

  2. #32

    a) Able to abort animation (as when loading a rifle)
    b) Able to load double cannister. (but with an risk)
    c) Explosion when hitting caisson.(with lid open)
    d) Unreliable ammunition if lid is open.
    e) enable ordinary infantry to move cannons (but not load/fire). they are now used as barriers and with the new animations that strategy must be countered.
    f) privates (nco) could get the binoculars.(?)

    g) in drill camp, please make it possible to store a unused ammo.

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