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Thread: Mele while crouched

  1. #11
    And ammo for cannon, howizer and rifles need to be hauled forward to the battlements the engineers built. The developers can create huge maps veined with riverboats and canals. A fantasy War of Rights involving Invasion by Sea and building ship facilities at these forward outposts - while under constant threat of attack. Build riverboats at forward river bases to continue your advance. And boats can be hijacked or burned.

    A LOOT Command to take supplies and ammo from enemy and the dead. You use these supplies to build your own battlements and docks. The War event can be continuous, 24 hours a day for a month or more. The maps would be 10x larger than they are now. Permanent Spawns are to be built by Engineers, stocked with ammo and supplies with guards and patrols. There would be a realm [of color-coded influence] for each force that billows outward from their location on the map.

    You can win the game quickly by deploying many smaller units into enemy territory. One side tries to turn the map Blue and the other Grey. And permanent spawns, forts and harbors built would show a larger region under your control. The goal is to lace them all together [color-coded] as a map control formula. The enemy must take your fort, dock, town or harbor to change the color of that region.

    The woodchopper command to clear an area is needed too - for lanes of fire, docks, supply wagon, ship building, battlements or march.. The command map shows where attacks are taking place, pre-built spawns available - and reported position of enemy by scouts. You must occupy the HQ of a color-coded region for 24 hours for it to change colors.

    Also the option to be a SCOUT and detach yourself, recon alone, travel the map and reporting back to your Officer. And every riverboat is a spawn. Every dock you can build in 20 minutes also becomes a spawn. Have 'Supply Wagon Driver' option with a wagon and horses to shift supplies throughout the combat zones. Wagons of supply can be seized or burned.

    Whoever takes 75% of the map wins.
    Last edited by R0NH20; 07-13-2021 at 04:09 AM.

  2. #12
    Quote Originally Posted by R0NH20 View Post
    And ammo for cannon, howizer and rifles need to be hauled forward to the battlements the engineers built. The developers can create huge maps veined with riverboats and canals. A fantasy War of Rights involving Invasion by Sea and building ship facilities at these forward outposts - while under constant threat of attack. Build riverboats at forward river bases to continue your advance. And boats can be hijacked or burned.

    A LOOT Command to take supplies and ammo from enemy and the dead. You use these supplies to build your own battlements and docks. The War event can be continuous, 24 hours a day for a month or more. The maps would be 10x larger than they are now. Permanent Spawns are to be built by Engineers, stocked with ammo and supplies with guards and patrols. There would be a realm [of color-coded influence] for each force that billows outward from their location on the map.

    You can win the game quickly by deploying many smaller units into enemy territory. One side tries to turn the map Blue and the other Grey. And permanent spawns, forts and harbors built would show a larger region under your control. The goal is to lace them all together [color-coded] as a map control formula. The enemy must take your fort, dock, town or harbor to change the color of that region.

    The woodchopper command to clear an area is needed too - for lanes of fire, docks, supply wagon, ship building, battlements or march.. The command map shows where attacks are taking place, pre-built spawns available - and reported position of enemy by scouts. You must occupy the HQ of a color-coded region for 24 hours for it to change colors.

    Also the option to be a SCOUT and detach yourself, recon alone, travel the map and reporting back to your Officer. And every riverboat is a spawn. Every dock you can build in 20 minutes also becomes a spawn. Have 'Supply Wagon Driver' option with a wagon and horses to shift supplies throughout the combat zones. Wagons of supply can be seized or burned.

    Whoever takes 75% of the map wins.
    I like your ideas, but I just want to be in mele mode while chrouched again... well and to be able to start the game.

  3. #13
    Yea, starting the game would be nice as would crouched melee. We agree.

  4. #14
    Great news I can start the game again! Now, how about the mele while crouched? I promise I won't cry too much about the new historical videos if I can mele while crouched again.

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