1) Unlimited ammunition in drill camps or at the very least a way to walk to a wagon and get a quick replenishment of ammo while at the firing range. I did rapid fire drills with my guys and we all ran out of ammo in minutes (using Sharps), then F9 died and had to run back. Big waste of time particularly at the Union camp where the range is far away. Surely there's an easy way of implementing this.
OR
The ability to choose "firing range" as a spawn point.
2) When people hit targets and the target hit indicates how my guys are firing on my screen, I have no way of telling which targets they were shooting at. It can be as easy as putting a small number next to the target indicator name that comes up (1=closest, 2= second closest, 3=3rd closest, and 4=farthest targets).
OR
By color of shot indicator. 1st=Red, 2nd=Blue, 3rd=Green, 4th=Yellow.
3) Faster wind movement to clear out smoke. In battles I get it but while at the firing range if the smoke could move out quicker that could allow guys to get more shots off. I know we need to practice firing through smoke but less would be better.
4) Distance markers on targets in yards/meters. How far are these shots we are taking? We can only guess.