I'd really like to see a recording of any game anywhere where a majority of 100 players agreed to take the time and effort to vote kick a specific player. Kick, by definition, also means he can come right back after being kicked. It wouldn't happen. I might have seen 17/32 players do it once in my thousands of hours of gaming.
Honestly if I was frustrated it was mostly in 2018 when the primary focus was on the flag-bearer system and it took that many months of work to get out. I felt alone in my frustration during that time. Obviously it's just going to be a laborious process of development. The flag bearer spawn makes sense to work on that long in hindsight. It wouldn't make sense to waste time developing a totally worthless kick feature for a community clamoring for updates. The big updates presumably involve a lot of programming which will take time. Don't get mad because the other team members who aren't programmers are doing stuff and generating incremental updates. Look at the credits for the major shooter games out there. They're big operations. These big titles are costing one-hundred-million dollars at the low end to produce. That's more than most movies cost to produce.
I'm pretty sure that kind of money isn't laying around here. What we do have plenty of is time.
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The reason people are less placated now I think is a drop off from the swell of players we tasted in December and January. We went from reliably full servers most hours of the day to not that. At the same time, people aren't really working together as a community from what I see.