Originally Posted by
Poorlaggedman
It's always been a concern of me this idea of "opening up the map." Quite frankly you could put 5 times as many guys in a server and keep the skirmish areas the same size and you might get close to a more realistic concentration of muskets in action. I'm afraid it's going to result in perpetual skirmish action with artificially deflated life expectancy in a line. We already basically can't advance across the open within 150 yards. Every movement is spastic and often conducted at the 'run' under a hail of bullets. Without allowing for enough concentration of players you won't even touch this major factor or CW combat.